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마커 소형화와 손가락 터치를 이용한 증강현실 감각형 상호작용 방안

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Author(s)
정호균
Issued Date
2012
Abstract
Nowadays computer-vision based augmented reality (AR) have been widely adopted in various academic and industrial fields including advertising, education, and product development. Marker tracking is the core part of AR because it significantly affects the quality of interaction and immersion in AR applications. Among various AR interaction approaches, a tangible interaction approach to using two types (product-type and pointer-type) of simple objects for design evaluation has earned great interest in recent years. In most AR interaction approaches, the sizes of markers attached to tangible objects are kept as big as possible to obtain better marker tracking. Thus, we encounter inconvenient situations in which the pointer-type object is so big that it significantly occlude the product-type object in an AR environment. This deteriorates natural visualization and level of immersion in the environment. In this thesis, in order to overcome such problems, we propose tangible AR interaction using fingertip touch combined with small-sized markers. The proposed approach is based on improved marker tracking by facilitating the use of convex polygons and reducing the sizes of AR markers without sacrificing the quality of marker detection. First, we find polygons from the real world image and use their convex polygons to obtain minimum-area rectangles in which AR markers are enclosed. This makes the proposed approach is more robust than ARToolKit which just finds rectangles for marker detection. Second, we properly enlarge the pattern area of each AR marker and use it for marker recognition. Compared with ARToolKit using 25% of the marker as the pattern area, this produces better quality. We empirically verified the quality of the proposed interaction approach, and applied the proposed approach in the process of design evaluation of digital products. From experimental results, we found that the approach is comparably accurate enough to be applied to the design evaluation process and tangible enough to provide a pseudo feeling of manipulating virtual products with human hands.
Alternative Title
Augmented Reality Tangible Interaction Using Fingertip Touch Combined With Small-Sized Markers
Alternative Author(s)
Jung, Ho-Kyun
Department
일반대학원 산업공학과
Advisor
박형준
Awarded Date
2013-02
Table Of Contents
목차
그림 목차
표 목차
ABSTRACT
제 1 장. 서 론
1.1 연구 배경
1.2 연구 목적
1.3 논문 구성
제 2 장. 증강현실 상호작용 관련 연구
2.1 증강현실
2.2 증강현실의 추적 기법
2.2.1 마커 기반 추적 기법
2.2.2 비 마커 기반 추적 기법
2.3 증강현실의 감각형 상호작용
제 3 장. 마커의 추적 개선 및 소형화
3.1 제안된 마커 추적 방안
3.2 마커 외곽선 추출
3.2.1 이진화
3.2.2 외곽선 추출
3.2.3 사각형의 외곽선 획득
3.3 마커 인식
3.3.1 패턴 영역 추출 및 저장
3.3.2 마커 내부 패턴 영역 제어
3.4 제안된 마커 추적 기법의 성능 분석
3.4.1 마커 가림에 대한 처리 능력 비교
3.4.2 크기에 따른 인식률 비교
제 4 장. 손가락 터치 기반 증강현실 상호작용
4.1 제안된 상호작용 방안
4.2 제안된 상호작용 방안의 성능 분석
제 5 장. 시스템 구현 및 적용
5.1 시스템 구현
5.2 사용자 평가 방안
제 6 장. 결론 및 추후 연구
참고 문헌
감사의 글
Degree
Master
Publisher
조선대학교 대학원
Citation
정호균. (2012). 마커 소형화와 손가락 터치를 이용한 증강현실 감각형 상호작용 방안.
Type
Dissertation
URI
https://oak.chosun.ac.kr/handle/2020.oak/9718
http://chosun.dcollection.net/common/orgView/200000263648
Appears in Collections:
General Graduate School > 3. Theses(Master)
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  • Embargo2012-12-21
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